A Introduction to LRP
What is LRP?

The most obvious answer is 'Live Roleplay' but that's not really helpful…

LRP (also known as LARP or Live Action Roleplay) is, at the most basic level, the illegitimate offspring of tabletop roleplay and re-enactment/living history. Like roleplay you create a character who will interact with a fantasy world and its inhabitants and like re-enactment you devote the odd weekend do dressing up, running around in the mud and hitting people with swords.

LRP also has much in common with the let's pretend games many people played as children. This is especially true of those aspects of LRP where much of what's happening is purely in the imaginations of the players, for example a spellcaster shooting a fireball at a monster. In fact, this suspension of disbelief is probably the single most important thing you need to bring to any LRP event.

Well, maybe not the most important (you'd feel pretty foolish if you forgot all your kit, for example), but it's still pretty high up on the list.

Of course unlike the let's pretend games LRP has rules…

All of the following can be applied to any LRP system, not just Ascendancy LRP.

Dos and Don'ts
  • Do ask a Ref or experienced player if you are doubtful about how a rule works.
  • Do try to get involved as much as you can without getting out of your depth.
  • Do make sure your costume and kit are in good repair before each event.
  • Do make sure you have plenty to eat and drink if the event is self-catering.
  • Do have fun!
  • Don't keep asking different Refs for a ruling until you get the answer you want to hear. The decision of the first Ref you speak to is final.
  • Don't interrupt anybody who is roleplaying to speak to them Out of Character. It's rude and they probably don't need to hear who won the football.
  • Don't make your first character in a new system a mysterious introvert (especially if you are new to LRPing). You will probably find it difficult to make friends and get involved with the plot if you do.
  • Don't bring real-world politics into the game, especially if they are controversial in any way.
  • Don't harass people (sexually or otherwise). If they say no - regardless of whether they are saying it In or Out of Character - accept it.
  • Don't over-plan your characters before you play them. It's a lot more fun to let the characters develop through roleplay than to start out with a set of rigid ideas you have to stick to.

General Safety
  • Be careful when walking around at night. Many LRP events are held at campsites with plenty of forested areas - a tree stump that is easily avoidable during the day can become a major hazard at night.
  • Be aware of your costume and kit. Flowing robes, rigid scabbards and spiky armour all look cool but if you're not careful you could end up injuring yourself or others.
  • Always tend to even the smallest of real wounds. A tiny cut may seem insignificant but it can still get infected if you go rolling around in the mud!
  • If you see something unsafe, remove it or make others aware of it. While it's very unlikely on a well-maintained site, there's always the possibility that the patch of nice soft undergrowth might be hiding a bit of barbed wire fence or a plank with nails in it.
Some commonly used terms

A Introduction to LRP - by Doug McKerracher
Much of the above is taken from the h2g2 article Live Action Roleplay - A Beginners GuideCopyright © Douglas McKerracher, 2006.
Introduction to LRP
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